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ACRINC17
3D, AI, Digital, Traditional. Warning:NSFW content

Joined on 11/27/21

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ACRINC17's News

Posted by ACRINC17 - 9 hours ago


Looks okay, I think.

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Posted by ACRINC17 - 2 days ago


Maybe more polygons are needed

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Posted by ACRINC17 - 4 days ago


I created a new mesh that follows the curve of the muscles

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Posted by ACRINC17 - 5 days ago


for optimizations I created a lowpoly model

I used the Multires modifier for the tests

I might use it to change poses in sculpting.

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Posted by ACRINC17 - 7 days ago


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now I exported the muscle sculpt

I had to simplify it for blender


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Posted by ACRINC17 - 8 days ago


Just a test of a script for converting morphs from daz to zbrush in blender

And studying different body types for the future

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Posted by ACRINC17 - 10 days ago


I added more relief to the muscles

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Posted by ACRINC17 - 12 days ago


I pulled the muscles on the mesh of the daz, activated all the muscles on the face, and drew where the skeleton's ribs should be.

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Posted by ACRINC17 - 2 weeks ago


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While studying zbrush I learned about a program called daz and started using it to understand the facial muscles.


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Posted by ACRINC17 - 2 weeks ago


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I tried to repeat the structure of muscles from simple figures


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